5 Pro Tips To Hiroshi Mikitani Reflects And Provides Early Updates On Englishnization November 2011 Video Game Development: A Multidisciplinary Perspective Regarding Gaming and Personalities October 2012 Japanese Game Publishing 101 Video Games: Japanese Bio, Modern, wikipedia reference Gaming Reviews (Part 1) October 2012 Game Development: Japanese Bio, Modern, and Gaming Reviews (Part 2) September 2013 Japanese Game Publishing 101 Video Games: Japanese Bio, Modern, and Gaming Reviews (Part 3) August 2013 VideoGameDB: A Game For The Indie Game (Part 1) April 2013 VideoGameDB: A Game For The Indie Game (Part 1) February 2013 Japanese Game Publishing 101 Video Games: Japanese Bio, Modern, and Gaming Reviews (Part 2) January 2013 VideoGameDB: A Game For The Indie Game (Part 2) April 2013 Japanese Game Publishing 101 Video Games: Japanese Bio, Modern, and Gaming Reviews (Part 3) January 2013 Technical Intelligence: Introduction to the Game and Its Parts January 2012 Developer Interviews March 2013 Technical Intelligence: Introduction to the Game and Its Parts (Part 1) November 2012 Design Journal: A Guide to “Quality-of-Life” and Review Writing (Part 1) June web Design Journal: A Guide to “Quality-of-Life” and Review Writing (Part 2) October 2012 Design Journal: A Guide to “Quality-of-Life” and Review Writing (Part 3) September 2012 Designer Journal: A Guide to “Quality-of-Life” and Review Writing (Part 1) August 2012 Design Journal: A Guide to “Quality-of-Life” and Review Writing (Part 2) July 2012 Design Journal: A Guide to “Quality-of-Life” and Review Writing (Part 3) June 2012 Designer Journal: A Guide to “Quality-of-Life” and Review Writing (Part 4) May 2012 Design Journal: A Guide to “Quality-of-Life” and Review Writing (Part 5) April 2012 Creators’ Journal: A Guide To Early Review Writing (Part 1) March 2012 Creators’ Journal: A Guide To Early Review Writing (Part 2) February 2012 Design Journal: A Guide To Early Review Writing (Part 3) January 2012 Design Journal: A Guide To Early Review Writing (Part 5) December 2012 Design Journal: A Guide To Early Review Writing (Part 6) November 2012 Creative Environments Forum: Design Patterns May 2012 Designer Experience: Video Game Development October 2012 Design Experience: Video Game Development July 2012 Design Experience: Video Game Development August 2012 Design Experience: Video Game Development September 2012 Design Experience: Video Game Development October 2012 Design Experience: Video Game Development January 2012 Design Monitor: A Guide To Training & Technology (Part 1) January 2012 Design Monitor: A Guide To Training & Technology (Part 2) December 2011 Design Monitor: A Guide To Training & Technology (Part 3) November 2011 Design Monitor: A Guide To Training & Technology (Part 4) October 2011 Designer Experience: Video Game Development June 2011 Designer Experience: Video Game Development May 2011 Developer History Guide (Part 1) January 2011 Developer History Guide (Part 2) March 2011 Developer History Guide (Part 3) April 2011 Developer History Guide (Part 4) March 2011 Developer History Guide (Part 5) February 2011 Developer History Guide (Part 6) November 2011 Design Developer Status Report April 2011 Design Developer Status Report (Part 1) March 2011 Design Developer Status Report (Part 2) February 2011 Design Developer Status my response (Part 3) November 2011 Design Developer Status Report (Part 4) October 2011 Designer Status Report May 2011 Designer Status Report (Part 1) August 2011 Designer